- Audience
An audience is a group of people that is listen to a talk, that will use a product. In the same way a talk can fail when targeting a wrong audience (A Failed Talk A…
- Change
Most people only change when a change happen to them Big companies (winners) only moves when something changes Startups should change/adapt before the change come Links
- Creating, Improving, Removing
Most organizations only value creating new things (features) You also create value when you improve the efficienty of current systems And also when you remove complexity and bad…
- Disruption
It won by not competing Disrupt innovation does not compete with incumbents They offer something different Find an asymmetric advantage You have to build the whole vertical…
- Govern vs Business
Why we don’t have disrupt in government? Because we can only do 1 experiment at a time It takes us 4 years to experiment again Startups and competition let us test many variations…
- Growth Loops
You can divide growth in 2 parts Acquisition loop where you get more users to your platform, and let current users spread your product using sharing strategy or word of moutn…
- Investing Pyramid
You first need VC to have angels to have incubators mature less risky company are invested first you need to know that your investiment company will be able to get more money…
- MVP
Minimum Viable Product needs to deliver value to the user. It should feels a Gap of user needs. MVP does not have all the features the users wants, but it has/solves to core user…
- Paypal mafia
Recognize young people with extraordinary ability Extreme Focus everyone should only have initiative Dedication to individual accomplishment each innovation were driven by a…
- Perishable
We have perishable problems and opportunities A perishable problem is one that is small at first and can get big fast, so you need to handle it quickly Example: fire, it is easier…
- Product Development
3 buckets a gamechanger: people buy because of this feature a showstopper: people won't buy without it, but adding it won't generate demand a distraction: feature with no value…
- SaaS
SaaS is Software as a Service. Instead of customer paying an unique time for a software in a box, it pays for a service and the deliver of the software in a daily/monthly basis.…
- Software House
Software House is a business model where you develop solutions for our companies. The solutions are tailored per customer needs. The problem with Software Houses is that you…
- Software House and the Prisoner's Dilemma
Prisoner's dilemma is a classic game theory example where 2 "individuals" might not cooperate. The 2 "individuals" in the case of this article will be the Software House (SH) and…
- The Journey / The Process
The journey the process is also a product You can share your process over your network to build your audience that will buy the final process or even courses of how to do it
- What should you Build Next?
bug/feature/refactor A feature is a new capability to the software You add features when your software can’t handle some users use case Improvement: improvements are interactions…
- Wrong Hiring Strategy
Let's define P(x) as the probability of find a candidate that knows the X technology. P(React) is the probability of a candidate to know React P(Node) is the probability of a…